Below is our recent interview with Seth Harris, the Founder of Here:
Q: For those who have never heard of it, how would you describe Here? Who would be your ideal user and why?
A: Here is where teams and friends connect in personal, shareable and flexible video rooms. We do this by providing a real-time, shared space where users can video chat, draw, write, upload pics and files, decorate and move around–all in a web browser. Some people want to compare us to video apps like Zoom, but Here really is quite unique: legacy video conferencing apps are transactional, inexpressive and impersonal; whereas Here is persistent, weird and fun.
Here’s mission is to make it feel like you’re in the same room with someone who is not physically present. Our ideal user craves closeness and interaction. It’s very early, but we already see strong traction among college students and small community groups.
Q: Do you have a particular approach to get universities interested in the service? Can these institutions quickly just switch it on and go? You’ve recently raised $2,900,000 in Seed funding; can you tell us something more?
A: Here is much more about what end users want than it is about what any institution or organization wants. College students seem to like Here because it’s very open and flexible–you can build a Here room in a matter of minutes for pretty much any kind of meeting or interaction you’re going to have. People have made rooms for dance rehearsals, birthday parties, club meetings, coffee shops and personal offices already, in addition to lots of traditional business meeting spaces like team rooms and auditoriums. Inviting people to your rooms is dead simple: just share a link with any one you want in your room. It really is that easy.
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Q: What can we expect from Here in next six months?
A: We plan to deliver a lot more personalization features to make it even easier for someone to build the perfect room or express the ideal reaction to anything that happens. And of course, continue to improve the scalability and reliability of our core video infrastructure.
Last Updated on November 29, 2020